The promise that broke its own back
In 1984, R. Edward Freeman published Strategic Management: A Stakeholder Approach and quietly dismantled four decades of corporate orthodoxy.1 Before Freeman, a business was a machine built to serve its shareholders. Everyone else was scenery. After Freeman, a stakeholder became any individual or group who could affect, or be affected by, the organisation's success. Employees, suppliers, communities, regulators, the public. Everyone was suddenly in the room.
This was a moral correction. It was also, in hindsight, an architectural earthquake. Once the boundary of the firm dissolved, the manager's job was no longer to optimise inside a clean perimeter. It was to orchestrate a web of competing interests that refused to sit still. The promise was integration. The result, in too many organisations, was paralysis.
The reason is simple, even if nobody likes saying it out loud. Treating a business as an ecosystem of stakeholders does not mean treating every stakeholder equally. The role of leadership is to align the entire system behind a precisely chosen set of customer segments. Stakeholder theory tells you the network is real. It does not tell you where the network points.
That second part is where most strategies quietly fail.
The complexity of an experience nobody can actually control
Move from stakeholder theory into customer experience and the ground shifts again. In 1998, B. Joseph Pine II and James H. Gilmore published "Welcome to the Experience Economy" in the Harvard Business Review, followed a year later by the book.2 Their argument was that experiences had become the next category of economic value, after commodities, goods, and services. The corollary was uncomfortable: experiences cannot be manufactured in the way a product can.
Pine and Gilmore offered a useful matrix. Two axes. The vertical one ran from passive participation to active participation. The horizontal one ran from absorption (watching from a distance) to immersion (being drawn inside the event). The four quadrants gave us entertainment, education, aesthetic, and escapist experiences. Useful map. Honest about the territory.
The honesty is what matters. No two people share the same experience, because each experience is the product of a staged event meeting an individual state of mind. The implication, for anyone in the business of designing customer experience, is that total control is a fantasy. The work is to design conditions that raise the probability of a desired response, and to accept that the response itself is co-produced.
This is the first place where designers and consultants tend to part company. Consultants want to specify the outcome. Designers know they are specifying the conditions for an outcome. Different humility. Different methodology.
Six recurring dimensions, and why they are not a finish line
The conversation has moved on since Pine and Gilmore. In her recent talks and writing, the technology strategist Snezana Zivcevska-Stalpers, formerly of IBM and NTT Data, has been mapping what modern organisations actually need to stay competitive.3 Six recurring dimensions surface across her work.
Customer insight, where real-time data and algorithmic models inform how journeys are designed.
Culture, where empathy, experimentation, and agility become operating habits rather than aspirations.
Capabilities, where data and AI become strategic assets instead of cost lines.
Channels, where ecosystems are unified rather than bolted together.
Continuous learning, where adaptive systems feed market signal back into the business model.
Conscience, where ethical design and responsible AI usage become preconditions of consumer trust.
The list is rich and accurate. It is also, on its own, where many leadership teams quietly stall. Six dimensions are not yet six domains. They describe the territory without clustering it into the areas a board can interrogate with scientific rigour. Six axes, each with their own departmental advocates, each with their own metrics, each demanding investment. The hidden question is always the same. Where do we begin, and which question do we ask first?
Under ordinary working conditions, with a quarterly budget and a board meeting on the calendar, that question is not academic. This is the moment when most transformation programmes either contract into something small enough to deliver, or expand into something large enough to fail.
Customer centricity, and the trap inside the word
The standard answer, repeated at every conference and in every consulting deck, is customer centricity. Align the organisation around the customer and the rest follows. The data supports the direction. McKinsey's analysis of US companies between 2016 and 2021 found that customer experience leaders achieved more than double the revenue growth of laggards.4 PwC's well-circulated finding that 73% of consumers consider experience a heavily weighted factor in purchasing decisions points the same way.5 Lemon and Verhoef, writing in the Journal of Marketing, made the academic case that customer experience is a multi-stage, omnichannel construct that requires aligned internal processes, culture, and technology to deliver.6
So far, so consensual. The trap is the word customer. Treated generically, it produces a mush. Treated precisely, it produces a strategy. There is no such thing as the customer. There are specific segments with specific needs, specific behaviours, and specific value to the business. Hyper-personalisation, the current frontier, only works once those segments have been chosen with discipline.
This is, again, a design problem before it is a marketing problem. The choice of which customers to centre on shapes everything downstream: which products are built, which channels are funded, which conscience-rules apply, which capabilities are prioritised. Skip that choice and customer-centricity becomes the corporate equivalent of trying to be friends with everyone at the party.
Why Descartes still matters in a room full of dashboards
It was 1637. A French philosopher, sheltering through a Dutch winter, wrote a short book in French rather than Latin so that ordinary readers could follow him. The full title is glorious: Discours de la méthode pour bien conduire sa raison, et chercher la vérité dans les sciences.7 Inside, in Part II, Descartes sets out four rules for thinking clearly.
The Rule of Evidence: accept nothing as true unless it is so clearly and distinctly known that there is no occasion to doubt it.
The Rule of Analysis: divide every complex problem into as many simpler parts as the solution requires.
The Rule of Synthesis: conduct thoughts in an orderly fashion, starting with the simplest object and ascending step by step to the most complex.
The Rule of Enumeration: make complete reviews to be sure nothing has been omitted.
Read those again and notice something faintly comic. They are very nearly the operating principles of a contemporary design sprint. Doubt your assumptions. Decompose the problem. Build back up from validated atoms. Verify nothing is missing. Replace the velvet sleeve and the candlelit study with a Miro board and a Slack channel, and Descartes would feel at home.
The holistic turn in business thinking, valuable as it was, gave us the what of complexity without giving us the how of reduction. Descartes had the how four centuries ago. The work is to apply his discipline to a domain he could not have imagined.
The N-S-B framework, or how to stop drowning in your own diagram
This is where the practice puts down its roots. The N-S-B model takes the Cartesian rules and applies them to the irreducible domains of a contemporary business.
Need
The authentic human problem, investigated at three levels: functional (the task), emotional (the feeling), aspirational (the identity). What problem are we actually solving, and for whom? Most strategies skip this and pay for it later.
Solution
The offering that addresses the Need. Product, service, experience, design decisions. How do we solve it in a way that is genuinely superior and genuinely deliverable? Brilliant ideas that cannot be built are theatre.
Business Architecture
The full commercial system that sustains the Solution. Go-to-market, channels, value capture, pricing, operations. How do we communicate, capture, and sustain value at scale?
Every option must pass all three tests. Fail one and the option is disqualified, regardless of how attractive it looks on the other two. A product nobody wants is not a viable business no matter how cheap it is to manufacture. A product the market loves but the operation cannot deliver is a complaint queue waiting to happen. A perfectly desirable, perfectly feasible product with no commercial model is a hobby.
A current example. With colleagues at Pomegranate, I am helping a large pharmaceutical company deliver a complex customer experience inside a heavily regulated market. The work begins where it has to. A direct, unflinching analysis of the Need, set against what the company can credibly offer as its Solution, then stress-tested against the company's Business Architecture. The method is unromantic on purpose. Once those three domains are laid alongside each other, the elephants in the room start to glow bright yellow. They become impossible to walk past. What looked like a marketing problem turns out to be an operating problem. What looked like a regulatory constraint turns out to be a positioning opportunity. The triad becomes the scaffolding on which both a meaningful experience for patients and a commercially defensible strategy can be built, together, rather than sequentially.
The framework is not a substitute for the holistic view. It is the instrument that lets a holistic view be acted on. Stakeholder theory tells you the system exists. Pine and Gilmore tell you the experience is co-produced. Zivcevska-Stalpers' six dimensions tell you the capabilities required. Descartes tells you how to think. N-S-B tells you where to cut.
The landing
A holistic view of a business is necessary. It is also, on its own, useless. The reason most transformation programmes stall is not a shortage of ambition or a shortage of frameworks. It is a shortage of disciplined reduction. Three centuries of management theory keep adding dimensions. The work, now, is to subtract.
That subtraction is design work. Design, in this sense, is the intelligence that decides what to leave out, which segments to centre on, which trade-offs to commit to. The gap between a business that promises everything to everyone and a business that delivers something specific to someone is not a strategy problem or a people problem. It is a design problem. We close it.
- Freeman, R. E. (1984). Strategic Management: A Stakeholder Approach. Boston: Pitman. Reissued by Cambridge University Press in 2010. ↩
- Pine, B. J. II, and Gilmore, J. H. (1998). "Welcome to the Experience Economy", Harvard Business Review, July–August, 97–105. Followed by The Experience Economy (Boston: Harvard Business School Press, 1999). ↩
- Zivcevska-Stalpers, S. Public talks, mentorship publications, and writing via EAS Consultancy and Medium. The six dimensions summarised here are drawn from recurring themes in her work and do not constitute a single published framework. ↩
- McKinsey & Company (2023). "Experience-led growth: A new way to create value", analysis of US companies, 2016–2021. ↩
- PwC, Experience Is Everything: Here's How to Get It Right (consumer intelligence series). ↩
- Lemon, K. N., and Verhoef, P. C. (2016). "Understanding Customer Experience Throughout the Customer Journey", Journal of Marketing, 80(6), 69–96. ↩
- Descartes, R. (1637). Discours de la méthode pour bien conduire sa raison, et chercher la vérité dans les sciences. Leiden: Jan Maire. The four rules appear in Part II. ↩